Applied Research in Entertainment Arts at Bow Valley College is all about driving growth in the games, animation, film, and visual effects industries. We develop new technologies and approaches that push these fields forward.
We also collaborate with businesses, government, and non-profits to tackle their challenges using game design and technologies like interactive elements and augmented/virtual reality.
Our goal is to create engaging and innovative solutions that make a real difference. Join us in this exciting journey of exploration and creativity, where we foster connection, trust, and a sense of belonging for everyone. Together, we can inspire positive change and elevate the way we work and play.
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Partners:
Timeframe:
March 2024
to
March 2025
Bow Valley College has received a Natural Sciences and Engineering Research Council of Canada (NSERC) Applied Research Tools and Instruments (ARTI) grant to acquire motion capture technology, which will be integrated into the College’s new Digital Entertainment Nexus. This technology, pivotal for recording and digitizing human movements, will be used in various fields, including gaming, filmmaking, and sports science.
It will enhance BVC’s research capabilities in creating lifelike digital twins, improving user immersion in digital environments, and analyzing athlete biomechanics.
This technology will equip students in the Centre for Entertainment Arts and the School of Technology with vital skills for the creative industries, linking theoretical learning with practical application and fostering industry collaborations. This initiative marks a significant advancement in BVC’s applied research and training capabilities, supporting the growth of Canada's creative sectors.